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SF Breakup
Posted: Fri Oct 09, 2015 10:40 pm
by FAA
No, this is not about a Frisco affair gone awry. Would you break up a straight flush on DW Fooler if dealt three deuces?
Re: SF Breakup
Posted: Fri Oct 09, 2015 11:07 pm
by alpax
3 Deuces itself is worth 14.28 credits, average expected value is greater than the Straight Flush of 10 for 1. Thus break up straight flush on DW Fooler, as well as the 5 of a kind since that pays 12 for 1.
Re: SF Breakup
Posted: Fri Oct 09, 2015 11:21 pm
by EDC1977
Not familiar with "Fooler" but if dealt trip wilds, hold only the deuces.
Re: SF Breakup
Posted: Sat Oct 10, 2015 5:00 am
by FloridaPhil
[quote=FAA]Would you break up a straight flush on DW Fooler if dealt three deuces?[/quote]Yes. Takes guts sometimes, but it's worth the gamble. I keep three deuce 5-of-a-kinds and wild royals in "Fooler Deuces". Most players on this forum don't know this game because the payback in so low. For those of us who either play what we have or not all, we deal with it. The only hope you have in this game is to hit multiple quad deuces or a royal and find the exit.
Re: SF Breakup
Posted: Sat Oct 10, 2015 11:53 am
by FAA
Thanks for the detailed reply, Phil. I was confronted with this dilemma because this version is on my phone. If it was in the casino itself, I would surely hang up! Worst case scenario you take the quad at 45% of the SF pay out. Oh, well.
Re: SF Breakup
Posted: Sat Oct 10, 2015 11:55 am
by FAA
3 Deuces itself is worth 14.28 credits, average expected value is greater than the Straight Flush of 10 for 1. Thus break up straight flush on DW Fooler, as well as the 5 of a kind since that pays 12 for 1.
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Great stats. Being dealt three deuces is such a godsend that you should be chomping at the bit to quad deuce yourself, in hindsight.
Re: SF Breakup
Posted: Sat Oct 10, 2015 4:53 pm
by Vman96
You should break it in every Deuces game I'm aware of except "Colorado Deuces" while playing Ultimate X because of the 12X multiplier plus the 13 for 1 SF.
As for quints that's more tricky.
break in full pay deuces if quint 2-9s, hold if quint Ts-As
All other games, hold if quints are 75 or higher. Break if 60 or lower.