quick quads

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valden
Senior Member
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Joined: Fri Apr 13, 2007 10:44 am

quick quads

Post by valden »

I played quick quads for two hours tonight (ddb). In that time I hit 16 quick quads and 9 regular quads and still came out losing 1900 credits.  I really like the game but am glad it's not in the casinos.  I can't believe how much I lost over that periiod of time with that many payouts which included four aces for 1,000 credits. Unbelieveable.

New2vp
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Joined: Mon Sep 11, 2006 4:02 am

Post by New2vp »

Yeah, you really have to hit your share of quads on that game!  36% of the payoff credits are for quads.  If you were playing 5-play even at 500 hands per hour, you would have needed about 32 sets of quads to break even
 
(500 plays/hour x 2 hours x 5 hands/play x 0.63% quads/hand) = 31.5
  
Believe it or not, it looks like you were a little unlucky if you hit only 25 quads in that period...another reason besides luck for getting a smaller number of quick quads has to do with the cards held.  You may have seen from other posts that you can often make holds like 5532 or 22A that are unique to this game to give you more chances at the quick quads, but luck is still going to have a large role.
 
And with one lucky hit on 5-play like a dealt 43A44, you get a quick 2000 credits and you are back in positive territory!

faygo
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Post by faygo »

Those are some pretty sobering set of stats. Don't think I ever came close to that amount of QQs/Qs. No wonder I'm losing badly.

New2vp
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Post by New2vp »

Faygo, I made a calculation error that I have since corrected (you get less than 1/2 of what I originally stated ; the 1.42% figure that I first wrote was the percentage of quads out of all the scoring hands rather than the total number of hands), but you still need a lot of those pesky but exciting quick quads, preferably of the 2s to 4s variety.

shadowman
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Post by shadowman »

From my experience with QQs the most important non-standard hold is keeping a lower card with trip 2-10s. This doubles the chance of hitting a Q/QQ and in 2-4 holds, where kickers are important, it also guarantees the kicker is there when the real quad is hit.

MikeA
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Post by MikeA »


From my experience with QQs the most important non-standard hold is keeping a lower card with trip 2-10s. This doubles the chance of hitting a Q/QQ and in 2-4 holds, where kickers are important, it also guarantees the kicker is there when the real quad is hit.Same observation here SM.  The LEAST productive "special hold" seems to be holding a pair with a QQ pair (i.e., 7761).  I seem to almost never make that hold pay off but it is the correct hold.

New2vp
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Post by New2vp »

Absolutely agree that those "Trips Plus One" holds are the most important and most profitable unconventional holds...and the most exciting.  In 5-play, you have a 43% chance of hitting at least one Q/QQ and, generally, recovering previous losses to get you back closer to even.
 
And Mike, those QQ pairs hit on 5-play slightly less than one time out of 5.  So when you are unlucky, with a 19.5% success rate, you can go for a long time before they pan out.  They really seem tough on a hand like 776AA, when you hold 776A and give up the certain score for a high pair and the chance to draw to a pair of aces.  But, on the other hand, a nearly 20% probability of getting quads is generally darned good.
 
I find that those holds like A98 suited are really frustrating.  There you need to hit 2 out of the 3 remaining 9s to get a payoff.  On 5-play, you'll hit a quad only about 1 time in 72.  It's never better from an EV perspective to hold only the lone ace, but in the bigger bonus games, the singleton bullet sure seems like a preferable, at least more exciting, choice.

faygo
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Joined: Tue Jan 09, 2007 6:55 am

Post by faygo »

Wait a minute. Who is getting all those trip holds? I best guestimate is that I haven't had a trip hold for two days. It got so bad that I even tried  holding 5,2,7 from a RAGZU hand.  That definately don't work.

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